Hello my name is victor. I am from China and studying the Information Technology at deakin university now. This website is about my future career plane
My career interest is game design because when I was young I like to play games and was a creative boy. In the future I want to design the games which can be popular all around the world.
skills audit

It can be seen that I have a weakness area which is leadership. So in my free time I need to practice to talk to people and make friends with more people to learn about what they want.

For this website I connect the company IBM which is a vey big software design company. I can learn many technology things from that page which is very helpful for my future. In addition, I add the Bill Gates to my page and I can learn many trends of the information technology in the future.
Time line
I will do many things to achieve my future plane. First I will study the programming very hard because that is the basic of the IT. Second for my free time I am gong to research the computer game and write my own idea for the game. Third I will accept more external opportunities to challenge myself to talk to people. Next I will record the things that are creative so that I can design the game well. Finally, communicate with classmate to practice my English.
Video
Welcome to My New Willtech Blog
Reference
Schell, J., 2019. The Art of Game Design: A book of lenses. AK Peters/CRC Press.
Ye, M. and Hu, G., 2016. Game design and analysis for price-based demand response: An aggregate game approach. IEEE transactions on cybernetics, 47(3), pp.720-730.
Whyte, E.M., Smyth, J.M. and Scherf, K.S., 2015. Designing serious game interventions for individuals with autism. Journal of autism and developmental disorders, 45(12), pp.3820-3831.
Repenning, A., Webb, D.C., Koh, K.H., Nickerson, H., Miller, S.B., Brand, C., Horses, I.H.M., Basawapatna, A., Gluck, F., Grover, R. and Gutierrez, K., 2015. Scalable game design: A strategy to bring systemic computer science education to schools through game design and simulation creation. ACM Transactions on Computing Education (TOCE), 15(2), p.11
Costa, C., Tyner, K., Henriques, S. and Sousa, C., 2018. Game Creation in Youth Media and Information Literacy Education. International Journal of Game-Based Learning (IJGBL), 8(2), pp.1-13..
